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Overunity Machines Forum



I have a working Bessler wheel in my simulation !

Started by hartiberlin, May 19, 2008, 08:36:06 PM

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0 Members and 5 Guests are viewing this topic.

hansvonlieven

@steve,

Yes, polygons are a problem. Fletcher found this out too.

@erick,

You have run into the same trouble as I did. I think the moment you have 8 kinetic bodies in the simulation the thing goes haywire. It cannot cope with that many moving parts.

@ all,

One of the problems I have found is that it is extremely difficult to place parts accurately. You really have to get into high magnification to see it. This throws the whole thing into disarray. I had one simulation today that behaved irrationally until I found the culprit to be an imbalance in the system caused by poor placement of components.

At any rate it's been fun, sort of anyway. Or has it? ???     ;D

Hans von Lieven
When all is said and done, more is said than done.     Groucho Marx

AB Hammer

Greetings Stefan

The test is done and the videos sent plus one other that I did a slight change on.
With out a dream, there can be no vision.

Alan

fletcher

Hans .. when you have a WM screen up & want to place parts you will find a grid reference bottom left of screen i.e. x & y co-ordinates for the object or point - manually over-type in the correct co-ordinates & you will have perfect placement each & every time - these sorts of problems are 'builders error' but usually can be avoided.

P.S. if you are placing points or objects around the circumference of a circle then place the first one at 3 o'cl - then change the degrees of rotation of the background circle [bottom box, middle to left of screen] - anchor the background wheel & place another part at the 3 o'cl grid reference & repeat for however many segment divisions [degrees] you want.

Dgraphic911

I need some help, i just downloaded WM and made a quick object/pendulum wheel and it just keeps turning, do i have to turn something on, Friction Etc. or is it preset to real world terms, Also since its demo and i can't save how do you show screen shots the best way.

I can see why everyone loves this thing, PM models that work in seconds,  but seriously how do i stop m,y wheel from spinning

fletcher

Turn World>Air Resistance>Low Pressure on - this creates some approximation of real world system losses [quick & dirty testing] - to show here take a screen shot Alt>Print Screen [hold both at same time] & paste into MS Paint [.jpg] or as I do into Irfanview & crop & save as a small .gif file for posting.

Read the tutorials - they are quite helpful.

P.S. I'm not an expert user - just played around a while with it & had help from a friend who is accomplished with it.