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Overunity Machines Forum



Friction heater running in my house

Started by oilpiggy, October 31, 2012, 02:25:24 PM

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oilpiggy

Hello Bruce,

I have seen this design and have looked at it closely before making my heater.
what concerns me about the water hammer design or "cavitation making design" is that is it detrimental to its self. Cavitation in this manner of making a micro partial vacuum behind the void will start to chew at the drum
and will fail over a short time. not only that but it will kill the water that is passing though the system.
I am trying to make a long lasting design with "NO" cavitation but with vortex and atomic level friction with very little load. I have not played with plating of the disc at this point but I will be. I wish I could make everything move faster but what I have learned is if it is not waiting for it is not worth having.

Thank you
Gabriel

Bruce_TPU

Quote from: oilpiggy on January 02, 2013, 09:50:21 PM
Hello Bruce,

I have seen this design and have looked at it closely before making my heater.
what concerns me about the water hammer design or "cavitation making design" is that is it detrimental to its self. Cavitation in this manner of making a micro partial vacuum behind the void will start to chew at the drum
and will fail over a short time. not only that but it will kill the water that is passing though the system.
I am trying to make a long lasting design with "NO" cavitation but with vortex and atomic level friction with very little load. I have not played with plating of the disc at this point but I will be. I wish I could make everything move faster but what I have learned is if it is not waiting for it is not worth having.

Thank you
Gabriel

Hi Gabriel,

Hmm... a facinating answer.  I'm not quite sure what you mean by "kill the water", but I do follow your reasoning on the atomic level friction.  Which brings me to an earlier idea, of looking into introducing nanoparticles to the oil itself.  When you read the papers on this, there is increased friction at the atomic level, and increasing the surface area dramatically for which said friction can take place, without enlarging either discs or overall machine.  Nickel nanoparticles are inexpensive and readily available.  Just an idea for future testing.

Cheers,

Bruce
1.  Lindsay's Stack TPU Posted Picture.  All Wound CCW  Collectors three turns and HORIZONTAL, not vertical.

2.  3 Tube amps, sending three frequency's, each having two signals, one in-phase & one inverted 180 deg, opposing signals in each collector (via control wires). 

3.  Collector is Magnetic Loop Antenna, made of lamp chord wire, wound flat.  Inside loop is antenna, outside loop is for output.  First collector is tuned via tuned tank, to the fundamental.  Second collector is tuned tank to the second harmonic (component).  Third collector is tuned tank to the third harmonic (component)  Frequency is determined by taking the circumference frequency, reducing the size by .88 inches.  Divide this frequency by 1000, and you have your second harmonic.  Divide this by 2 and you have your fundamental.  Multiply that by 3 and you have your third harmonic component.  Tune the collectors to each of these.  Input the fundamental and two modulation frequencies, made to create replicas of the fundamental, second harmonic and the third.

4.  The three frequency's circulating in the collectors, both in phase and inverted, begin to create hundreds of thousands of created frequency's, via intermodulation, that subtract to the fundamental and its harmonics.  This is called "Catalyst".

5.  The three AC PURE sine signals, travel through the amplification stage, Nonlinear, producing the second harmonic and third.  (distortion)

6.  These signals then travel the control coils, are rectified by a full wave bridge, and then sent into the output outer loop as all positive pulsed DC.  This then becomes the output and "collects" the current.

P.S.  The Kicks are harmonic distortion with passive intermodulation.  Can't see it without a spectrum analyzer, normally unless trained to see it on a scope.

Cherryman

Hi all, great topic. 


I add my 2 cents:


Did some mixing of ideas, (Victor S. , Friction Heater, Hero's steam turbine)

Take a copper egg-shape object
Connect the egg with a combined motor/generator
put a (Tesla) turbine at the outlet of the water (At start up it will act as a pump, after boiling point it will drive the generator)
Put it in a tight egg-shape non magnetic material
Put magnets around the object
Now spin the object with the motor
After you reach steam temperature the fun starts ;-)


References:


http://www.youtube.com/watch?v=f7lvKKgkCsM   Hero's steam turbine
http://www.youtube.com/watch?v=2jWi10yDlMY   Egg and water
http://www.youtube.com/watch?v=8n5sSmJsCdY   magnetic heating


I made a tiny visual of it. Somehow the GIF doesn't play here, but if you play it it will be a tiny animation.





Bruce_TPU

Quote from: Cherryman on January 03, 2013, 08:14:07 AM
Hi all, great topic. 


I add my 2 cents:


Did some mixing of ideas, (Victor S. , Friction Heater, Hero's steam turbine)

Take a copper egg-shape object
Connect the egg with a combined motor/generator
put a (Tesla) turbine at the outlet of the water (At start up it will act as a pump, after boiling point it will drive the generator)
Put it in a tight egg-shape non magnetic material
Put magnets around the object
Now spin the object with the motor
After you reach steam temperature the fun starts ;-)


References:


http://www.youtube.com/watch?v=f7lvKKgkCsM   Hero's steam turbine
http://www.youtube.com/watch?v=2jWi10yDlMY   Egg and water
http://www.youtube.com/watch?v=8n5sSmJsCdY   magnetic heating


I made a tiny visual of it. Somehow the GIF doesn't play here, but if you play it it will be a tiny animation.

Any thoughts anyone, as to why the Hero steam turbine rotates, and at such high speed?

Edit:  The last video show heating via eddy currents is probably a dead end, due to lenz law.  I have thought long and hard on it, and I don't think it can be made to be efficient.  The more heat produced, the more strain on the motor. 

Cheers,

Bruce
1.  Lindsay's Stack TPU Posted Picture.  All Wound CCW  Collectors three turns and HORIZONTAL, not vertical.

2.  3 Tube amps, sending three frequency's, each having two signals, one in-phase & one inverted 180 deg, opposing signals in each collector (via control wires). 

3.  Collector is Magnetic Loop Antenna, made of lamp chord wire, wound flat.  Inside loop is antenna, outside loop is for output.  First collector is tuned via tuned tank, to the fundamental.  Second collector is tuned tank to the second harmonic (component).  Third collector is tuned tank to the third harmonic (component)  Frequency is determined by taking the circumference frequency, reducing the size by .88 inches.  Divide this frequency by 1000, and you have your second harmonic.  Divide this by 2 and you have your fundamental.  Multiply that by 3 and you have your third harmonic component.  Tune the collectors to each of these.  Input the fundamental and two modulation frequencies, made to create replicas of the fundamental, second harmonic and the third.

4.  The three frequency's circulating in the collectors, both in phase and inverted, begin to create hundreds of thousands of created frequency's, via intermodulation, that subtract to the fundamental and its harmonics.  This is called "Catalyst".

5.  The three AC PURE sine signals, travel through the amplification stage, Nonlinear, producing the second harmonic and third.  (distortion)

6.  These signals then travel the control coils, are rectified by a full wave bridge, and then sent into the output outer loop as all positive pulsed DC.  This then becomes the output and "collects" the current.

P.S.  The Kicks are harmonic distortion with passive intermodulation.  Can't see it without a spectrum analyzer, normally unless trained to see it on a scope.

Cherryman

Hi Bruce,


Thats an easy one.


It is a built-up of pressure due to the heat in the water filled hollow ball,
As the water turns into steam, the steam is ejected out of angled nozzles, which provide the rotation.


(Just like a fire-hose on the loose, except now the force is directed to achieve rotation)


My first plan a few years back was to bring friction into heros turbine, like the wood-friction mentioned above.
It is interesting stuff, and all a little overlapping. I see similarities with the Clem engine as well.

here a more clear example: http://www.youtube.com/watch?v=9K_r8BUXoMw

Cheers.