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Overunity Machines Forum



Minato Motor Modification

Started by juspot82, September 25, 2006, 01:29:15 PM

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Dingus Mungus

Quote from: tropes on September 28, 2006, 09:12:41 AM
If you study the eary Minato video you will see that he used a hand-held magnet (actuator) to rotate the wheel.
Tropes

Indeed he did... it was in a state of repultion... I dont dispute that...
What does that have to do with "dead zones" being usefull in PMM's?

By the way heres an new idea for a variation of the minato motor:

Dingus Mungus

Things to consider while viewing this design:

Rollercoasters/penulums always have enough energy to almost reach they're original drop point. The single input magnet sets on a cart that acts like a coaster would, meaning it stores enough kinetic energy in its decline to incline to near its start point. Now if the wheel also gathers kinetic force from gravity pulling down on the input magnet, this addition of energy to the system has the potential to help the cart reach its original fall point.

Happy experimenting!

Gregory

Good idea, and has some merit to try.

I think it's better to place horizontally this design. When it stands in a vertical fashion, it must lift the weight of the   flip-flop magnet faster, than it descend. This type of movement don't help in wheel roatation by gravity.
In my opinion it's better to place this wheel horizontally in the table, and replace the roallercoaster machanism with a piston mechanism, which has less friction and more momentum. One end of the piston will drive the magnet in a straight line, like pistons in a gasoline engine.

If alteration needed in time, so the speed of the piston must be varied to has different velocity rates in different positions, in this case you must develop an additional mechanism which can do the trick and control the movement of the piston or use a specially developed device which do that all in one. Although It is not easy, It can be difficult, but possible when needed.

Dingus, can you animate this device with an usual piston mechanism designed for the same movement as your roallercoaster? It will be good to see in an animation...

Dingus Mungus

Quote from: Greg & Gregory on September 28, 2006, 04:34:24 PM
Good idea, and has some merit to try.

I think it's better to place horizontally this design. When it stands in a vertical fashion, it must lift the weight of the   flip-flop magnet faster, than it descend. This type of movement don't help in wheel roatation by gravity.
In my opinion it's better to place this wheel horizontally in the table, and replace the roallercoaster machanism with a piston mechanism, which has less friction and more momentum. One end of the piston will drive the magnet in a straight line, like pistons in a gasoline engine.

If alteration needed in time, so the speed of the piston must be varied to has different velocity rates in different positions, in this case you must develop an additional mechanism which can do the trick and control the movement of the piston or use a specially developed device which do that all in one. Although It is not easy, It can be difficult, but possible when needed.

Dingus, can you animate this device with an usual piston mechanism designed for the same movement as your roallercoaster? It will be good to see in an animation...

A horizontal design would remove gravity from the equation though. My key component in this design is the kinetic energy of a roller coaster. In roller coaster physics a cart dropped from 100 feet should always be able to release its energy and reachive a height of 90 feet on a straight low friction track. Now when gravity pulls down on the magnetic cart the mass adds kinetic energy to the cart and the field accecerates the wheel. My hopes are that the extra energy gathered by the spiral starors will allow the cart to reach its drop height or higher.

About the piston concept: The friction involved in maintaining the timing of the piston would be greater then the enerergy required to coast a cart on bearings. I have animted the concept as per your request.

juspot82

@ Tropes
The Bowman wheel was way too complicated. The simpler you design it the better.


@ Dingus
Your new wheel idea is interesting, but it seems to me that the incline to push the "piston" back up is too steep. You might end up with the piston resting half way up the slope unless the flux is strong enough to push it higher. I'm not sure the momentum of the wheel would be enough to push it thru either.

Also....if you are relying on the weight of gravity alone to bring the piston back down and it is resting on the "tracK" to keep proper distance from the magnets on the wheel, then you don't even need the wheel magnets. The downward force of gravity on the track would be greater than the repulsive effects of the magnets unless it doesn't touch the track.