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Overunity Machines Forum



Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant

Started by AquariuZ, April 03, 2009, 01:17:07 PM

Previous topic - Next topic

0 Members and 65 Guests are viewing this topic.

broli

Lol this is indeed strange. The anomaly is back with that model. I even changed the pin joints with two rods and get the same numbers. Increased the accuracy and also get the same numbers. I'm clueless whether it's another wm2D quirk or the real deal. I'm going to do some force analysis to have an idea of the forces that are involved.

Attached is again a slightly tweaked model with energy calculation and more round up masses. At impact the cop is 2.2 or about 230% overunity.

Stefan even at 0.1 elasticity it gives overunity. If it doesn't just increase the mass of the spoke  ;D.

AquariuZ

Quote from: broli on April 15, 2009, 03:38:07 PM
Lol this is indeed strange. The anomaly is back with that model. I even changed the pin joints with two rods and get the same numbers. Increased the accuracy and also get the same numbers. I'm clueless whether it's another wm2D quirk or the real deal. I'm going to do some force analysis to have an idea of the forces that are involved.

Attached is again a slightly tweaked model with energy calculation and more round up masses. At impact the cop is 2.2 or about 230% overunity.

Stefan even at 0.1 elasticity it gives overunity. If it doesn't just increase the mass of the spoke  ;D.

THANK GOD SOMEONE IS AWAKE.

It fits the Abeling setup.

He may not even know why it works.

The only suspicion I have is that if in the real world there is some unknown reaction to spinning bodies colliding why or how would this find its way into wm2d?

Unless it fits a mathematical model, which it does not seem to (from what I see broli)

Thanks for your help

Cherryman


Cherryman


Quote from: AquariuZ on April 15, 2009, 03:42:45 PM
THANK GOD SOMEONE IS AWAKE.

It fits the Abeling setup.

He may not even know why it works.

The only suspicion I have is that if in the real world there is some unknown reaction to spinning bodies colliding why or how would this find its way into wm2d?

Unless it fits a mathematical model, which it does not seem to (from what I see broli)

Thanks for your help

A way of thinking out of the box (I'm not a physist or something..  :):-\


Maybe the spinning is an acumulation.. you have a weight going down an angle, rotating (spinning) will help it going faster..  Thats is a force.. because when gravity is exactly straight downwards, even a round body would only goes down.. not sideways on a ramp. An object can go sliding.. thats a lot of friction an heat. But when it starts rotating it has almost no contact or loss.. it's gaining..  It's escaping downwards gravity..  by.. Rotating.. Spinnig. 

Hope it makes sence...

So spinning.. Aquariuz..    I Like it!  ;D

Omnibus

@All,

We have to solve the following problem: Is there an egg-shaped (this is how we chose to call it) contour which will ensure that at any position of the spheres in Abeling’s model the generalized mass times the generalized right-hand lever arm length (to the right of the center of mass, that is) will be persistently greater than that generalized product on the left hand side of the system center of mass. This is a slightly topological problem but also looks more like a variational problem. Wonder if that can be solved numerically by the method of least or boundary elements? Of course, an analytical solution would be much more preferable. If no such solution exists, we’re in serious trouble regarding this project. To put it bluntly, lack of a solution will simply kill the project.